I can’t help but feel how every single gameplay mechanic played better in the Resident Evil 2 Remake. Yes, a sense of general cheapness permeated the duration of my playthrough in Resident Evil 3 Remake. In the sequel, you get to revisit the same place, but it’s now so streamlined and stripped down that it cheapens the experience. Remember how many hallways and locked doors the iconic police station had? I’m sure you got lost trying to find your way in there while also worrying about the next zombie that’s going to ambush you. The aforementioned sense of familiarity also kicks in when you have to spend time in some of the same locales from the Resident Evil 2 Remake. This is because the game is very linear in nature compared to the twisty and oft-times confusing settings of Resident Evil 2 Remake, which also means that there’s not as much room for actual exploration or taking the time to figure out where to go next in the straightforward structure of the Resident Evil 3 Remake. What distinguishes the Resident Evil 3 Remake from its predecessor is its much faster pace, with more emphasis on progressing from one area to the next as fast as you can. ![]() This ain’t Jill’s first rodeo -nor is it the player’s- as the game begins cruising at a breakneck pace and never lets up. ![]() Fires are burning and people are still trying to flee at the beginning of the game, and the game starts with an action-packed sequence as Jill barely survives after getting chased by a massive monster (Nemesis). The Resident Evil 3 Remake begins by dropping the player as Jill Valentine smack dab in the middle of Raccoon City right as a pandemic crisis plunges it into chaos. That might sound harsh, but let’s look at what the Resident Evil 3 Remake has to offer. Everything feels overly familiar like you’re playing more of the same game. Instead of a full-blown sequel, the Resident Evil 3 Remake feels (at best) like an expansion or additional DLC to the Resident Evil 2 Remake. Simply put, the Resident Evil 3 Remake doesn’t much wrong, but it’s not the best in anything it tries to do, as it follows the established blueprint of its predecessor almost to the letter. Don’t get me wrong, the Resident Evil 3 Remake is a brilliant enough game in its own right, but it’s disappointingly inferior to the Resident Evil 2 Remake in almost every way that it can’t help but turn out to be a much lesser shadow of its predecessor. However, all of that goodwill might as well have been for naught with the release of the Resident Evil 3 Remake just one year later. Genre:Â Survival Horror, Action, Third-Person ShooterĬapcom continued its renaissance last year with the Resident Evil 2 Remake, which instantly became a stellar exemplar of what a game remake should strive to be.
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